Thursday, July 23, 2009

Roolipelaaja #22 is at the Printers!

That second item up top means "Let's kill Bargle," and the top two articles are "The 80s: The Golden Age of Role-Playing Games" and "Retro Games: Before, Even Games Were More Fun." Unless I've goofed up a translation.

Oh goodness. Is the article with me in it the big feature of the issue?


  1. I'm really awful at getting pictures to stay within the darn post, aren't I? Ah well, the relevant stuff is visible.

  2. Well, I'd guess it's one of the big features, but there's gonna be an assload of those in that issue. Since it comes out for Ropecon, it's gonna have reviews of all the new Finnish RPGs that are coming out, with accompanying feature articles.

    But yeah, it should be a big feature.

  3. Your interview was something of a disappointment. The tone was, when compared to this blog of yours, quite mild. I was hoping to be entertained, not informed, but neither happened.

    It ought to bring you some publicity, though, among the audience that does not follow rpg blogs with too much enthusiasm.

  4. >>The tone was, when compared to this blog of yours, quite mild.

    See,now I have to be a dick and say "Blame the interviewer." He asked reasonable questions and I answered in kind. :P

    My question is, will the article be informative to people that have no first-hand experience with the old games?

  5. I read the article today, I think Nitessine gives fair shake on the subject.

    I wouldn't be suprised if people find their way and try out the popular retro-clones mentioned in the article.


  6. Overall, it was a pretty good article. It probably gives a picture that there actually exist these people who play these old games for reasons other than ignorance or tradition.

    There is the one paragraph that reads (roughly translated) "For people used to modern games old editions of D&D are primitive - different parts of the rules work in different ways, balance is questionable, mechanics are often unintuitive (e.g. descending AC) and typical game is orc slaughtering in a dungeon. However, the editions do have charm of their own and they have less rules than modern editions of the game."

    Other suspicious material did not jump at me (but I am not exactly an old schooler, so...). Overall, the reason why someone would enjoy OS games is left somewhat vague; rules being light does not quite cover it, I'd say. The article is not an advertisement for old school gaming, so this is no surprise.