As Seen Yesterday on Google +...
First:
I think I'm going to use IndieGoGo to get sponsorship for the upcoming Monolith adventure. I think I've come up with a few interesting perks for higher-grade sponsorship. I just need a good naming scheme for the sponsorship levels (Gold, Silver, etc is LAME).
Kickstarter is the big name in "crowd funding" but last I checked isn't non-US-resident friendly as far as payouts. Also, IndieGoGo is not all-or-nothing like Kickstarter, which is very important since the project is not dependent on sponsorship -- this is just an effort to break the "spend all the money up front and then scramble to make it back" cycle I've been on, so I can get the next thing into production quicker.
Also:
Are "how to use this adventure/how to include this adventure in your campaign" sections in modules really useful to anyone in the year 2012? Don't people largely figure that out for themselves after reading an adventure?
The adventure is basically about a valley that maybe wasn't there yesterday that has a weird thing in it. It's an alien thing so it's not supposed to fit into a campaign (therefore fitting equally well into any campaign!), so I can't think of any plot hooks that aren't just so generic as to be insulting.
Speaking of those Author's Notes:
"You don’t want to do this to your players very often, mind you. You
probably don’t want to do it to them at all. You’re their Referee,
likely their friend, and feelings would be hurt. Well that’s what I’m
here for. You’re not doing it to them, I am. You’re not responsible."