Monday, July 6, 2015

ENnie Award Vote! Red & Pleasant Land + Next Year's Judges! Go! Go! Go!

ENnie Award voting is now open!

HERE!


  • Vote Red & Pleasant Land in the Best Adventure, Best Setting, Best Writing, and Best Product categories.
  • For the judges, Kiel Chenier, Harald Wagener, and Ben Trautman either mention LotFP in their judge promos or have been friendly to LotFP in other ways.
  • Vote Lamentations of the Flame Princess in the Fans' Choice for Best Publisher category.


The ENnies are very important for a small publisher, being both a popular vote up against the big dogs of the industry, and being presented at GenCon, the biggest event of the year globally for tabletop gaming. Every little bit of attention and publicity helps, and more attention and publicity means more players for LotFP (which benefits you lot wanting to game), more sales for me (which means more resources to throw at future books), and perhaps even an upswing in general interest in the kind of gaming that LotFP promotes and provides so you'll have greater choice from a more varied group of people in the future.

So if you care at all about LotFP and want to see it do well, vote.



Wednesday, June 10, 2015

LotFP at NordCon in Hamburg June 12-14!

This Friday Lamentations of the Flame Princess will finish out the convention season in Hamburg, Germany at NordCon! The following items will be for for sale at the table (cash only!):
Death Frost Doom 15€
Deep Carbon Observatory 10€ (3 left!)
Forgive Us 10€
Fuck For Satan 5€
God that Crawls 10€
Idea from Space 5€
Into the Odd 15€
Isle of the Unknown 20€
Kefitzah Haderech 5€
Monolith from beyond Space and Time 10€
No Salvation for Witches 20€
Pergamino Barocco 5€
Qelong 10€
Red & Pleasant Land 30€
Rules & Magic 20€
Scenic Dunnsmouth 15€
Seclusium of Orphone 20€
Tower of the Stargazer 5€
Wonder & Wickedness 20€
Yoon-Suin 20€ (1 left!)
We also have Undercroft #1-5 and Vacant Ritual Assembly #1-2 and if you buy 50€ worth of stuff you get all seven of these FREE (while supplies last), or you can buy them separately for 4€ each or 20€ for the whole set.

Tuesday, May 26, 2015

Call for LotFP Monsters [PAYING WRITING WORK]

Right now we've got 61 monsters written and illustrated for the Referee book. I've commissioned 11 more because I just have to have some some monsters from a couple particular authors. But some more diversity of ideas would be good. How many I accept depends on quality of entries and frankly how well sales go at the UK Games Expo this weekend.

While the magic item open call a few months ago was something of a mess, it did result in some killer magic item submissions and I hope the same can happen for some monsters.

What I'm looking for in monsters:


  • Monsters as unique beings (or unique small-groups) and not "races"
  • Strangers/interlopers/intruders/lost on our (low-magic/real - close enough to be familiar) world and not inhabitants of a standard fantasy everyone-knows-dragons-and-fairies-exist world
  • Maybe extra-dimensional, maybe extra-terrestrial, but definitely not from around here. Not necessarily Cthulhu level world-crashers, but... odd things that don't quite mesh well with reality and whose abilities and temperament aren't just combat-relevant notes. 


What I'm not looking for in monsters:


  • "This monster is a mix of a scorpion and gorilla" type monsters.
  • Genital monsters. I've commissioned one specifically so it's covered and I don't need any more, thanks.
  • Stereotypically Lovecraftian tentacle monsters
  • Monsters simply adapted from myth or legend
  • Monsters that are just a bunch of combat stats and powers which are designed solely to provide combat challenges
  • Seriously. No genital monsters.


Your monster must be strange and wonderful and terrible and blow my mind. Remember this is weird fantasy role-playing.

Here's an example of an LotFP-style monster I wrote up for some monster cards a couple years back. Note that while its special powers are triggered through combat, their effects pretty much have nothing to do with combat (click to enlarge), and it's goddamn bizarre:

 (all monsters will be getting an accompanying Aeron Alfrey art piece in the Ref book, by the way)


Monsters which have appeared in print or on the internet will not be accepted - they must be original work that will appear for the first time in the Ref book. Submissions must be your own original work.

Please have your submission as press-ready as possible and all writing should adhere to the LotFP Style Guide. Include your byline in your submission.

Accepted submissions will be paid 25€ each, plus one copy of the book (contributors get maximum one free copy of the book no matter how much they contribute). LotFP will retain exclusive publication rights for two years from time of payment, after which we retain the rights to print and reprint in the LotFP Ref book (and only the LotFP Ref book) but aside from that caveat rights revert back to you. Unaccepted submissions get nothing, but you're then free to use the monster in your own work or post the thing online.

Submissions must be in by June 20. Payments will be made for chosen monsters by June 30 but you will need to invoice me for the fee before I pay it. All submissions will receive a response before the end of June, even if it's just to say "sorry, not accepted."

Questions about this to lotfp@lotfp.com, submissions in an attached .doc or .rtf file to lotfp@lotfp.com with the subject line MONSTER.

ONE MONSTER PER EMAIL PLEASE. If you have more than one monster to send, send them each in a separate email. If you re-do or revise a monster, send the entire text in a new email, not just the changes.

(you can discuss this post and the open call and everything related here. I suggest looking at this link before submitting because I'll likely complain about bad trends in submissions there and you'll probably find more pointers about what not to do.)

Monday, April 20, 2015

Referee Book PDF Now Available for Free Download!

no, not the new Ref book, you silly goose, the old Grindhouse version!

Mainly because bloody hell this new one is taking too damn long and there hasn't been any Ref book available at all during the time of LotFP's greatest expansion period.

(never claimed I was a good businessman, just that I publish good stuff...)

So yeah, here it is.


Tuesday, April 14, 2015

All the Monster Books Ever Made Are Now Bullshit


Patrick Stuart & Scrap Princess' Fire on the Velvet Horizon and Rafael Chandler & Gennifer Bone's Lusus Naturae have redefined the monster bestiary for role-playing games and have basically made every single other such book boring, backwards, and useless.

The problem with monster bestiaries up until now have been that they fucking suck. Threatening, room-filling, world-building examples designed to make adventure construction and antagonist-presentation easy peasy for the beleaguered game master. "Here are some stats and an ecology, now populate your campaign world and adventures with challenges!"

Nevermind the sins of taking "things man was not meant to know" and giving them stats right there in the rulebook for everyone to read. For fuck sake.

(Also, it's hilarious that people consider adding Cthulhuesque monsters and mindset to a fantasy campaign breaks up the monotony and old-fashionedness of the usual bunch of D&D monsters and their tone... considering that Lovecraft predates Leiber, Vance, Moorcock, and Tolkien. We're so fucked in our brains, collectively, for four decades now. It's amazing that in a lot of ways we're just now breaking out of this shit through books like Velvet Horizon and Lusus Naturae and it's the supposed "stuck-in-the-past reactionary," "not open to new ideas" OSR scene doing it. "it" being adapting ideas explored in 70s and 80s genre cinema and writing, but hey, we're still ahead of you stuck-in-the-20s-through-60s mental dinosaurs, for sure!)

Forgetting the faux-anger and hyperbole for a moment... these things really do piss on every other bestiary I've ever read, from great height, to the point that all these other books are goddamn useless. You'd better be a goddamn fresh-off-the-turnip-truck-never-actually-played-before GM to ever have the idea of a monster in your head already and need to look up the stats in a book. Because if in your mind you already know you want there to be a Protein Polymorph in Room 4b in the dungeon you're making or running RIGHT NOW, you already know why you want it there and what it was supposed to be accomplishing so you don't need the official digits at all because that's always the least-important part of any monster.

... and this truth is laid bare by the fact that Fire on the Velvet Horizon doesn't have any stats. There isn't a game mechanic in it that I've noticed. It's just text about monsters. (Bonus Utility: it's just as much for the game-you-love as the game-you-hate.)

"But how will I know how to balance encounters with the creature for the PCs in my group if there are no stats?" you may ask. My answer to anyone who would ask such a question is, "Please drink bleach. Lots of it. Right now."

So how good is this text about 106 monsters that nobody's ever heard of? Well, my first impressions of Patrick Stuart's writing, and even first dealings with him (another PS & SP book is in production right now for LotFP), is that he resides in an institution somewhere, spending most of his time in a padded cell wearing a straightjacket under heavy medication... from which he somehow escapes every night, spitting out unswallowed pills that were hidden in the flap of skin he'd carved into the top of his mouth with a tooth he'd pushed out with his tongue, to break into the administrator's office to type out his understanding of the world and its denizens onto his Google Drive account (password: OHGODHELPMEPLEASE) and then to its final publication space... where we all then mistakenly interpret it as RPG material.

Or, as I said recently after receiving this book, "For pure evocation and feeling, Patrick Stuart is the best writer in RPGs right now."

To sum up... it's fucked. Which is what monsters are supposed to be, when you strip away math-based engineer-nerd or snooty-ass narrative-seeking lit-crit views of RPGs and their concepts and design, yes?

Mission accomplished.

A word about Scrap's art... now my own tastes in art veer towards the realistic, you-are-there styles. Nightmares made real. But Scrap's style doesn't allow reality to ever get a foot in the door. Reality made nightmare. It complements the text perfectly, taking you out of reality to realms you've never imagined existed rather than being the least bit helpful in making any of these nightmares relatable to you-sitting-there-on-Planet-Earth. This book isn't made for your gaming convenience, it's trying to help your game.

If you want monsters as abrogations of reality and not monsters as comfortable interpretations of shit other people already made up in formats already established decades past, Fire on the Velvet Horizon is your book.

... fuckin' hell, maybe I should have talked about Lusus Naturae first, because that's a hell of a thing to follow.

Because Lusus Naturae is perhaps the opposite of Velvet Horizon. It has stat blocks (for LotFP, yay, but that means also fully and readily compatible with your favorite class-and-level rules variation) and game mechanics, a clean layout, neatly written text, and the art has definite lines and in general you can always tell exactly what the fuck is going on.

It's written by Rafael Chandler, which means all of the things which signal "not family-friendly" content, like nudity (including full frontal, male and female), plenty of gore and other body horror, Satanic imagery, and a grand sense of playfulness with it all -- dead baby humor included.

104 monsters here, and they're all presented in a useful and convenient format: this is what they are, this is what they do, and this is what they want.

You might wonder how Lusus Naturae compares to Chandler's previous "old school"-focused monster book the Teratic Tome, there are the technical differences (LotFP-branded instead of OSRIC, in full color, smaller physical size for ease of handling), and then there are the thematic differences: Teratic Tome offered full-on variations of D&D monsters (Demons, Devils, Giants, various undead, kobolds, slimes, etc.), with encounter tables and the standard setup. Lusus Naturae, while most of its monsters could have individually fit into the Teratic Tome, doesn't have any of those elements. It'll mention a halfling or gnoll here or there (booo! hisss!), but it works within its own mythologies and contains things that just wouldn't fit into your standard old-school bestiaries (the modern-day supervillain that's been time-transported, for one...) and abilities which would just be considered unfair under standard gaming practices such as being able to make daggers rain from the sky in numbers enough to kill thousands of people, widespread weather effects, plagues, magnetism on a regional scale, one monster with hundreds of hit dice that steps on cities, and effects eabled by phrases like "This is effectively carte blanche to toy with the characters."

The difference between this book and Velvet Horizon is that you can get your head around this book's monsters as it relates to actual people and things on this Earth. There are a couple of "chimeras-but-using-different-animal-combinations" which at first seems ordinary, but when you actually see a turtle-shark-eel-mera and read its description it is something new. And a hand-with-fingers-growing-out-of-it is instantly recognizable and far more wrong than that description states. Same with the nose-with-noses-growing-out-of-it monster. Things also get strangers, of course, as there is a monster with a physical form of a "riot of color," and the amalgam creature formed from the combination of cylindrical sci-fi weapons turret and tentacle monster is something you're not likely to have thought of.

But whether more relatable or not, these are monsters here to horrendify and kill, to be disruptive to the lives and activities of player characters and generally make sure that even if they survive the encounter, they are never the same again.

Monsters in concept and practice, and never mere playing pieces in a game.

The concepts of the monsters are a bit more grounded than Velvet Horizon's monsters which, for examples, believe they can read the sky's mind and are so stealthy that they might not exist at all. Also different is the focus of the writing, as Lusus Naturae writes from the perspective of how these monsters' ambitions will bring them into contact and conflict with the game world and the player characters within it, whereas Velvet Horizon just talks about each monster on its own terms, and how their activities might actually impact a game or come into contact with player characters is almost incidental.

Basically, Lusus Naturae is very much more likely to get used in the way people conventionally use monster books than Velvet Horizon, but on the other hand that conventionality means it's not quite as mindblowing.

All I know is that reading these books and seeing how words and art collide is that I'M BEING LAZY IN MY OWN CONCEPTS, and I will correct that and strive to meet the standards these books set. Even if I fail, I will become better as a result of trying. They'll help you fail too.

Buy them, you cheap fuck.

(comments can be left here)

Tuesday, March 31, 2015

LotFP Webstore News

'allo all...

Effective immediately, LotFP is no longer selling PDFs from its webstore. You can find the full PDF catalog over at RPGNow. (Don't forget several of our releases are behind a "mature content" filter so they aren't visible if you're not logged in and have set your account to see such content.)

There are several reasons for this decision:


  • Fluctuating Currencies. It's one thing if the dollar gets strong and suddenly LotFP Webstore prices are cheaper than your local game store on print items, because after you factor in shipping time and costs it's not a big deal. However, this does make a difference in PDFs when all you had to do was compare two prices in your web browser and then pick the best one. I can't undercut my outside vendors (they get pissy and rightfully so) and I'm not going to constantly adjust PDF prices to keep parity between myself and other vendors.
  • The whole "minimum order" thing. Some of the cheaper PDFs, after Paypal fee was factored in, were really delivering worse returns (in some cases much worse) than letting RPGNow take a 30% cut, so I instituted a 'small order fee' which applied to orders under 5€. I thought it would encourage people to just add another PDF to the order and everything's OK, but what actually happened was that people seemed to be OK with paying a penalty fee which in some cases was just as expensive as the PDF itself! I felt guilty.
  • LotFP's PDF sales through RPGNow are more than tenfold greater than what I sell direct anwyay, so why am I worrying about any of this?


(The whole "VATMOSS" thing doesn't really factor into it, by the way. It's an extra couple hours setup and some yearly maintenance to keep up with a bunch of different VAT rates, and less than a half-hour's extra effort a month for reporting. Not that big a deal when you're already up to your ass in VAT reporting every month.)

Print purchases through the LotFP store will still include PDF downloads.

And as always, if you buy the physical version of an LotFP release anywhere, we will send you the PDF version when you send us proof of purchase.

Friday, March 27, 2015

FREE SHIPPING Sale on the LotFP Webstore!

We've hit 1000 followers on the LotFP Facebook page, G+, and the G+ Community all in the past 24 hours. So to celebrate...

Coupon code 1000YOUNG at the LotFP Webstore will get you free shipping worldwide as long as Idea from Space, Scenic Dunnsmouth, Qelong, Tower of the Stargazer, Fuck For Satan, Forgive Us, The God that Crawls, The Monolith from beyond Space and Time, or The Doom-Cave of the Crystal-Headed Children are part of the order. You can add other items to your order and still get free shipping as long as the order includes at least one of the listed books. The coupon code will expire MONDAY MARCH 30 2015 10am FINNISH TIME.

(When ordering, the place to enter the coupon code pops up after choosing a shipping method, ALL ORDERS USING THIS CODE WILL BE SENT ECONOMY CLASS.)

I we can move 1000 books in this sale, then I will hire Scott Dorward to do a major project called (tentatively) William Shakespeare's The King in Yellow.

Scott has done stuff for Call of Cthulhu, World War Cthulhu, Trail of Cthulhu, he does the The Good Friends of Elias Jackson podcast, and he does tons of "I wear no mask" and  "We have all laid aside disguise but you" and "when Attract Fish Goes Wrong" posts on G+. He first came to my attention in 2013 when I saw his material in the ToC adventure The Final Revelation, and his bit was the most unfair and vicious thing I'd ever seen in a game book, eclipsing Hite's contribution to Monolith by a fair bit. I've been bugging him to work with me ever since.

However, he needs a hefty advance to put this project, combining two of his great loves - Shakespeare and Chambers - to the top of his priority queue. He's got bills to pay and other offers on the table. My money is tied up in things already in production.

So lets get this done.  Fill out your collection with no shipping costs, make my wife happy by clearing some space out around here, and lets get another big project rolling in the process.

Thanks everyone!

Wednesday, March 18, 2015

"Raggi Promotes Nazis"

So a few days ago, I found out that Varg Vikernes (seriously, read that link before continuing if you don't know who he is) is active in gaming and game-blogging. I posted about that here.

He thinks Basic Fantasy is the best version of D&D and has said he likes OSRIC. He has his own video blog, G+ page, and he even published a role-playing game last year.

The fact that I have dared linked to these things is considered some sort of moral crime in certain corners. Nevermind whether I agree with what's linked or not, merely acknowledging their existence is somehow a bad thing.

I said "Varg is OSR." No moral weight there, just a statement of fact since he's apparently into retro-clones. Because, really, there is no gatekeeping in this hobby. No committee, no approval process. Just be into this sort of game and that's all it takes. That works great for underrepresented demographic groups, nothing stops them from getting involved and showcasing their work and views and being part of the whole thing. But that means people we don't like, that have personal views we despise, are here too.

And boy oh boy did people think that was awful. "Raggi promotes Nazis" became a thing. Some of the usual suspects took great delight in the fact that I was talking about someone known for their racist views and didn't fall all over myself to mention how bad that is. Just talking about what Varg said, without feeling the need to talk about things that Varg wasn't saying, is seen as an endorsement not only of the thing that is being said, but apparently of all the stuff he wasn't just just then too. Because I didn't disavow it all while talking about this other thing that has nothing to do with any of that.

Someone mentioned this over on the RPGSite (in a thread about unreasonable outrage, someone pops in more outrage, good job, chief). They asked me:

"I cannot understand why you would endorse such a person. and please don't tell me it's not an endorsement. can you honestly say that you believe your post won't increase sales for his game?"

My answer:

It's a book. Books are not to be treated as dangerous or forbidden things.

If someone can get something out of it, more power to creator and customer I say.

OH NO! MORE POWER TO THE CREATOR?!?

Seriously. I posted about this last year when I bought a reissue of Emperor's In the Nightside Eclipse. An album that has a convicted murderer and a convicted church-burner performing on it. Read that post here.

The most important thought from that post:

I used to be like that, when I was younger. "Oh no this person did this and said that! We should be more respectable!" and I made myself think it made a difference as far as the music on a disc. It was an immature view, doing nothing to stop creative flawed people from being either creative or flawed, but sure stopped me from enjoying great work.

So if Varg makes a game that somebody enjoys, he deserves whatever benefits are due from that, just like any of us.

But yeah, trusting my readers to have actual morals and philosophies and perspectives that can withstand being shown things without priming them about what I think, trusting them with their own thoughts as they read stuff, that's "promoting a Nazi."

mmhmm.

Take David Hill, frequent troll and infrequent RPG industry doofus, who tweeted this:



Oh look at that, my saying "Varg is OSR" because he owns and likes some OSR games becomes Varg is a "proud" OSR guy, a "big" OSR guy, and he's got an "OSR game" that's sold three whole printings!

Oh no, how horrible those OSR people must be! OUTCAST! OUTCAST!

For fuck's sake. Now somebody you consider undesirable liking something means that thing is itself a bad thing?

Like if Hill found out that he uses the same brand of toothpaste as Varg, would he switch brands for fear of catching racist teeth or something?

And Varg's game isn't OSR. Look at the intro videos on the Myfarog website. It simply isn't. And the "three whole printings" sounds like a big deal until you do your own research and find out that each printing equals 100 books. The threat seems smaller now.

But I'm not shitting all over it so that's an endorsement, yes?

And then there's this shit:


Notice this idiot doesn't actually talk about what's being talked about, doesn't engage in the discussion or even acknowledge the actual discussion on any level, but simply considers the existence of the discussion as "gushing." This is just creating noise and bluster and trolling. "Stirring up controversy" indeed. While also linking the original video that I did, spreading this evil filth himself just as much.

But he's told you what you should think about it as he did it, so it's all OK!

But then all this "Nazi-endorser!" accusations and the resulting hoo-ha led me to say:

Can we please not shit up the post about the racist game designer with a bunch of shit about the people that are actually making gaming worse?

I'm not even being facetious there. He does his own thing, doesn't crap up or crap on anyone else's things, and the reviews he gives are thoughtful and articulate and gimmick-free.

The guy most known for his criminal past and his strange views is doing this whole "being a gamer online" thing a hell of a lot better than most of us.

Because Varg Vikernes isn't hurting gaming. He has no influence, he's not trying to have an influence, on your favorite game or how you play or what you decide to write about gaming on the internet. He's not giving anybody a hard time about how they game or what they write. He's just doing his own thing.

And even if he did have an influence, even if he did a gaming thing that inspired many to follow in his footsteps like Burzum did in metal, that still doesn't mean anything. You can go to an Iron Maiden show or a Napalm Death show and somebody's wearing a Burzum shirt and who gives a fuck and the mail order catalogs are full of shitty one-man-band black metal but that doesn't stop you from getting Blind Guardian in a normal store and enjoying that.

As always, metal shows the way.

Other people are trying like hell to have power over your gaming though and they'll use any means to get that power and they won't let things like dishonesty or hypocrisy or their own bigotry get in their way.

"We can do better" indeed.

***

I had a conversation with Zak about this and I think this bit is useful:

Zak: The main thing is anything you say will be used against you by Jussi Andri and David which may not be a big deal to you but this morning one of my trans twitter pals was like "Ok, so I heard that Raggi guy was promoting a neo-Nazi". So....just know you're feeding the trolls like a peach pie with bacon bits here.

Me: That this heavy metal boogyman that's had this weird legend grow around him the past 20 years isn't all that different from people in the gaming scene is interesting and worth talking about.

And not having that discussion because I'm worried about what those people will make of it means they win.

That shit is tiring though, always playing CYA for the benefit of the people who'd look through your trash for proof you really do like the wrong things.

Everyone always having to assert their moral position talking about everything from Rosemary's Baby to plastic bags. It's white noise for actual communication.

And people will take comments out of context as they like ("Varg has his own OSR game") so it's pointless anyway.

I'm surprised I haven't seen someone trying to say that Patton Oswalt is awful because he was talking about Mein Kampf and acting like it's OK to read it.


***

Yeah, I talk about Varg and what he says without tripping all over myself to condemn him and that's bad, but whisper campaigns, that's all on the up and up.

Fuckers.

***

And let's talk about this "convicted murderer" thing. The image of the ex-con.

I have to tell you, I was a pro-death penalty guy before I moved to Finland. A real "lock 'em up and throw away the key" kind of guy.

But things just work better here as far as crime and punishment. A "life" sentence is just 12 years in Finland (longer over in Norway, although Varg got out in 15 years, and had shorter leaves from prison before that), which does seem insanely short to me for some crimes. It's not a perfect system by any means, but it really does seem the "treat convicts as people to be fixed and put back in society" approach works better than the "let the prison-industrial complex treat convicts like animals and be OK with prison being rough hell and even if they get out their life is forever fucked because they're an ex-con" thing going on in the US. The US, the "land of the free", has the second highest or highest (depending on how you read the statistics) per-capita incarceration rate of any nation on the planet. That's no good.

When I mention that Varg is a convicted murderer, to me that's trivia. I'm not passing judgment anymore, because judgment was already passed by proper and qualified authorities on this matter decades ago. Euronymous' family and friends might very well still be pissed and can't blame them for that, but all anyone else has lost is whatever music Euronymous might have made these past 20+ years. Maybe that's a great loss for the greater world. Maybe not. Varg lost the prime years of his life sitting in cells for not allowing us to find out.

But still, people calling themselves "progressive" stoke that Fox News-style outrage and take a hard-right stance on crime and punishment when it's convenient for them. And that's precious.

***

Varg's view on race? Yes, an ongoing concern, but is it really at all relevant when he talks about Basic Fantasy or any other game that he didn't write?

But maybe you're curious about Varg's game and hey, there's a copy in your local library so you can read it. (libraries around here have RPG stuff, how's your local library?) Maybe it does have racist stuff in there. Maybe not. (I haven't seen it so I cannot say either way.) Even if it does, reading it doesn't transfer racism to you. Maybe you even like parts of the game. Maybe you adapt a die mechanic for your own purposes. Your new purpose isn't racist just because you took a way of rolling dice from a text that has questionable content, for fuck's sake.

You know how people say "It's OK to like problematic things"?

I'm telling you, it is indeed OK to like problematic things, and it's OK to like problematic things without always needing to furrow your brow and act really concerned while you're liking them or when you're talking about them.

And it's certainly OK to talk about something without always needing to act like the fucking Gestapo is watching and judging your moral fitness.

Because if we can't talk about things without worrying about that, then we can't really talk about things at all.

(you can leave comments here)