tag:blogger.com,1999:blog-6670029344758253148.post4823367336432216496..comments2024-02-16T22:05:32.773+02:00Comments on LotFP: RPG: Questions of Creative FreedomJimLotFPhttp://www.blogger.com/profile/02992397707040836366noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-6670029344758253148.post-88233298119130670142010-12-29T21:53:01.550+02:002010-12-29T21:53:01.550+02:00For weirdness to work, IMO, there has to be a weir...For weirdness to work, IMO, there has to be a weird logic associated with it. If things are just weird with no weird logic, the players eventually give up trying to interact because they cannot systematize the interactions into anything usable or predictable.jgbrowninghttps://www.blogger.com/profile/16274622778419965618noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-1518290968933635772010-12-29T15:40:24.610+02:002010-12-29T15:40:24.610+02:00This is obvious, that guy just found out his tran...This is obvious, that guy just found out his transatlantic flight is sitting in-front of one baby and behind the other.Zzarchovhttps://www.blogger.com/profile/07714805545939725730noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-20336143037128856402010-12-29T13:41:47.227+02:002010-12-29T13:41:47.227+02:00I absolutely agree with Zak that too much "or...I absolutely agree with Zak that too much "originality" can lead to a disconnect where the GM fails to communicate the world to the players. Familiar is good, we need something to latch on to, to start from.<br /><br />(But I like weird and strange and original, too. I'm completely opposite you when it comes to music. I want a new genre to listen to every week.)<br /><br />That said, I hate when the familiar gets flipped around a bit just to appear "original". Like Dragon Age and what it did with elves. Look, if you're going to have elves, have elves. If not, just throw them out. At least that's how I feel.Gregor Vugahttps://www.blogger.com/profile/10290626264301416468noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-60936991490707785892010-12-29T08:45:47.797+02:002010-12-29T08:45:47.797+02:00>>The picture makes me think about the old c...>>The picture makes me think about the old chestnut of going back and killing Hitler as a baby, do you kill the nursemaids too?<br /><br />That's not what's going on here, but I really hope somebody makes that module.JimLotFPhttps://www.blogger.com/profile/02992397707040836366noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-2976537793440887952010-12-29T05:33:52.349+02:002010-12-29T05:33:52.349+02:00The giant's the best part. and I don;t really ...The giant's the best part. and I don;t really think it's whimsical.<br /><br />There is a seriousness scale, top to bottom:<br /><br />normal<br /><br />whimsical<br /><br />weird<br /><br />horrific<br /><br />heroic<br /><br />normal again<br /><br />The giant is smack in the middle of "weird". which is good. The weird-to-horrific zone is the good one.<br /><br />Anyway, I like originality.<br /><br />However, in RPGs if you're too "original" with basic setting elements it can take so long to communicate to the players where they are that they aren't playing, they're just listening to you describe your acid trip.<br /><br />I think the RPG form requires slow, staged movement from the familiar and universal to the unfamiliar and original so that the players can participate in that originality themselves rather than being left in the dust eveyr time by a DM or module-writer whos ehad months to come up with inventive shit when the players only have seconds, and that's really what it's all about--exploring.Zak Sabbathhttps://www.blogger.com/profile/08812410680077034917noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-51078163556563826652010-12-29T05:15:51.451+02:002010-12-29T05:15:51.451+02:00Another great one from Amos. Good to see his stuf...Another great one from Amos. Good to see his stuff getting around. :Dtrollsmythhttps://www.blogger.com/profile/01895349218958093151noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-1157278280349913132010-12-29T03:05:11.586+02:002010-12-29T03:05:11.586+02:00...the giant at the bottom of the pit from Death F...<i>...the giant at the bottom of the pit from Death Frost Doom in the first printing...</i><br /><br />What!? You mean in the non-first edition, it no longer destroys the campaign world when someone drops a sword down the well?<br /><br />We're just getting started on DFD; I probably wouldn't have killed everyone that way, anyway (the new thing won't be ready that quickly).Johnhttps://www.blogger.com/profile/18031181424520125213noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-42113286362812184732010-12-29T01:09:24.062+02:002010-12-29T01:09:24.062+02:00The picture makes me think about the old chestnut ...The picture makes me think about the old chestnut of going back and killing Hitler as a baby, do you kill the nursemaids too?JDJarvishttps://www.blogger.com/profile/07691101939920824546noreply@blogger.com