tag:blogger.com,1999:blog-6670029344758253148.post149953382678195224..comments2024-02-16T22:05:32.773+02:00Comments on LotFP: RPG: Open GamingJimLotFPhttp://www.blogger.com/profile/02992397707040836366noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-6670029344758253148.post-34536556155087993972008-12-22T01:00:00.000+02:002008-12-22T01:00:00.000+02:00Whoops. Finally saw this gathering dust at the bot...Whoops. Finally saw this gathering dust at the bottom of my to do list. Unfortunately, I wasn’t able to turn up the post either.<BR/><BR/>This would’ve been c. 2003 or 2004. Basically IIRC, he said that if you want to “fight for oAD&D” there’s one good way to do it. Be at your FLGS one night a week. Make it known that you will be there. Run oAD&D for whoever is there and willing. <I>Show</I> them why the game isn’t what its critics claim. <I>Show</I> them what is great about it.<BR/><BR/>(I think it was written about oAD&D, but—of course—it could apply equally to oD&D or any edition.)Roberthttps://www.blogger.com/profile/16733274876782876659noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-51053205909838520212008-10-18T07:05:00.000+03:002008-10-18T07:05:00.000+03:00I’ve been thinking about doing something like this...<EM>I’ve been thinking about doing something like this since what’s-his-name—Stormcrow?—made an inspirational post at DF along similar lines.</EM><BR/><BR/>I've poked around a bit and come up empty. Do you have a link?Restlesshttps://www.blogger.com/profile/04586442439173490257noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-84934445014905908842008-10-18T05:59:00.000+03:002008-10-18T05:59:00.000+03:00I’ve been thinking about doing something like this...I’ve been thinking about doing something like this since what’s-his-name—Stormcrow?—made an inspirational post at DF along similar lines.<BR/><BR/>Due to recent (though unwanted) changes in my life, I can actually see having time to do it in the not-too-distant future.Roberthttps://www.blogger.com/profile/16733274876782876659noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-63045821184134033032008-10-17T06:47:00.000+03:002008-10-17T06:47:00.000+03:00you have EIGHT players;be happy and enjoy your tim...you have EIGHT players;<BR/>be happy and enjoy your time together<BR/>you will NOT reinvite our hobby . . .clovishttps://www.blogger.com/profile/03647936958773934755noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-36346190378552968212008-10-15T16:02:00.000+03:002008-10-15T16:02:00.000+03:00This idea appeals to me in the sense of creating a...This idea appeals to me in the sense of creating a neat shared dungeon and having players meet new people and possibly draw in outsiders and nonplayers.<BR/><BR/>Sounds a bit WestMarch-ish. I believe the blog Ars Ludi is the one that had that campaign documented.<BR/><BR/>Anyway, It wouldn't work where I live: in the southeastern U.S. you might play a day or two before you had some dumb ape berating you, or some obese fundamentalist screeching at you, telling you that you were going to hell.<BR/><BR/>Still, I say you should go for it. At least give it a shot; the idea itself has merit.Davidhttps://www.blogger.com/profile/10546100677119484489noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-70103780957622395402008-10-15T04:28:00.000+03:002008-10-15T04:28:00.000+03:00jim, I've been thinking along the same lines for a...jim, I've been thinking along the same lines for a while now. The basic deal as I see it is that you arrange the game on the players end to run much like a pick-up game, while your side of the screen has an operational campaign.Jeff Rientshttps://www.blogger.com/profile/17493878980535235896noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-27708713292001877212008-10-14T23:22:00.000+03:002008-10-14T23:22:00.000+03:00A game that really lent itself well to that type o...A game that really lent itself well to that type of play was MtG... In the early days you'd find people playing that game in all sorts of public forums.<BR/><BR/>RPGs are a little different I've found. When it comes to a public forum where anyone can observe, many of the participants don't feel comfortable enough to let loose. I've currently got a DM that works in a Coffee Shop / Game Store and he refuses to run his game in the store. A GAME store no less! He says that he's not into people wandering up during play and asking inane questions, thus disturbing the flow.<BR/><BR/>So I suppose that it's strictly up to your players. It sounds like you'd have zero issues. <BR/><BR/>Good Luck.Gamer Dudehttps://www.blogger.com/profile/05006232842482959060noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-20064061582147248122008-10-14T20:21:00.000+03:002008-10-14T20:21:00.000+03:00There's tons of evidence that this is not enti...There's tons of evidence that this is not entirely unlike how dungeons ran in the very early days of the game. Each referee had his or her dungeon, and there are frequent stories in early issues of Alarums & Excursions of players "dropping in on" other dungeons, obviously with the referee's own house rules. I wouldn't say that this was the norm or anything, but it was much more significant as a phenomenon than it is today.Wayne Rossihttps://www.blogger.com/profile/11347401495298367324noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-14318648461339425422008-10-14T11:52:00.000+03:002008-10-14T11:52:00.000+03:00We played in McDonaldses, Burger Kings very very m...We played in McDonaldses, Burger Kings very very much... It was nearly regular, as they throw us out from the gaming club at 8 pm or so, we went for some burgers and another few hours of gaming... No one came to us though, and I'm speaking of years of weekly gaming. Of course we weren't advertising ourselves... It's strange too, because D&D and roleplaying wasn't known here back then. The general public didn't know anythig about it...<BR/><BR/>Maybe hungarians don't speak much with strangers, or something...Bardhttps://www.blogger.com/profile/06020447449864895480noreply@blogger.comtag:blogger.com,1999:blog-6670029344758253148.post-33921962990002920482008-10-14T08:55:00.000+03:002008-10-14T08:55:00.000+03:00Jim - timely. Very timely post. I'm predicting...Jim - timely. Very timely post. I'm predicting that 4E D&D will be the last gasp from WotC becuase it will become increasing more difficult to control the product line. The internet has so much better (free) content that much of what the major publishers offer its amazing (not that all of it is bad, its not - but the stuff online is free and open). You probably missed it, but Sunday I announced <A HREF="http://thecoremechanic.blogspot.com/2008/10/open-game-table-2008-anthology-of-role.html" REL="nofollow">OPEN GAME TABLE</A>, which may be in line with what you are talking about here - the idea that the RPG blogging community is producing content that is on par, if not often times better then, the major published material. Please check it out, and hopefully you will contribute. If you do, then there's a google group I've set up for the volunteers to use to get organized that can be found here: <A HREF="http://groups.google.com/group/open-game-table?lnk=" REL="nofollow">Open Game Table Google Group</A>.<BR/><BR/>Keep up the good work!Jonathan Jacobshttps://www.blogger.com/profile/06133232985480734844noreply@blogger.com